BATTING LAB · INTERACTIVE SIMULATOR

Read the ball.
Choose the stroke.

Set the bowler's type, pace, line and length, pick one of eighteen strokes, then bowl. The batter reacts to where the ball actually is — tracking, trigger, footwork, weight transfer, rotation, swing and follow-through — and the bat's angle at impact decides where the ball goes.

Checking graphics support…

OFF →BOWLER
−2.60 s
Keys: B bowl · Space play/pause · R replay

Delivery

OFF →
Release
134 km/h
At the bat
111 km/h
Pitched
6.6 m · Good length
Line at stumps
Wide outside off
Swing / drift
-3 cm
Off the pitch
0 cm
Height at stumps
57 cm
Hitting the stumps?
No

Shot · Cover drive

BOWLER

Middled quality 100%

Length
100
Line
100
Height
100
Timing
100

Front-foot response · contact 482 ms after release

Stride toward the line outside off, knee over the ball, high front elbow and a full face toward cover.

Movement phases

  1. Setupstance

    Balanced side-on stance, eyes level, weight on the balls of the feet.

  2. Release & recognition-200–145 ms

    Head still as the ball leaves the hand; seam position and length cues are read early.

  3. Trigger-140–60 ms

    Small back-and-across press; hands begin the pick-up toward second slip.

  4. Tracking0–482 ms

    Head follows the ball; it stays level and over the base.

  5. Front-foot stride122–362 ms

    Front foot steps toward the line of the ball; head leads.

  6. Weight shift162–522 ms

    Weight transfers onto the bent front knee.

  7. Rotation302–662 ms

    Hips then shoulders rotate toward the target; the front shoulder leads.

  8. Backlift & downswing60–482 ms

    Hands lead, the blade lags, then releases through the line.

  9. Contact462–502 ms

    Out of the middle: the ball met the sweet spot with a well-aligned face.

  10. Follow-through482–982 ms

    Momentum is carried along the intended direction without falling over.

  11. Recovery982–1882 ms

    Return to a stable base with head still and eyes on the ball.